How to use NetworkManager.ServerChangeScene ?

NetworkManager.ServerChangeScene

I been going through pages and pages and can’t find one example of https://docs.unity3d.com/ScriptReference/Networking.NetworkManager.ServerChangeScene.html

if anyone can explain how to use it and an example would be greatly appreciated.

Thanks just trying to make my server change the scene for clients

You have to use:
NetworkManager.singleton.ServerChangeScene(“Game”);