SteamVR Interactable Object Problem on Photon

Hi there everybody,

I’m trying to integrate Photon with SteamVR. I created avatars with PhotonNetwork.Instantiate and also I created Interactable Object with PhotonNetwork.Instantiate too. Interactable object is one of the throwable cubes in SteamVR’s Interaction Example Scene. My Camera Rig is “Player” from that scene. But when I interact with the object, the other client cannot see the object while I’m holding it. It has PhotonView, PhotonTransformView.

Thanks in advance.

did you try putting Photon Rigidbody on ?

another fix is put the PhotonTransformView on the photonview components
simply add them like buttons drag the script and put it on the photonView

If anyone still wonder about this:

Disable the physics calculation on the client side (Enable “Is isKinematic” on the client end’s object rigidbody) works.

From: Networking rigid body object doesn't work well — Photon Engine