SteamVR Interaction system. Small problem with Teleport points.

Hello people,
I have set up a scene for a presentation and copied a couple of teleport points from the ‘‘Interactions_Example’’ scene inside the SteamVR → Interaction System->Samples->Scenes.

It was working fine until i tried to Build and Run and it seemed to broke something in the Teleportation system.

Everytime i click the button to teleport the Console gives me this :

NullReferenceException: Object reference not set to an instance of an object
Valve.VR.InteractionSystem.TeleportPoint.Highlight (Boolean highlight) (at Assets/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs:140)
Valve.VR.InteractionSystem.Teleport.ShowPointer (Valve.VR.InteractionSystem.Hand newPointerHand, Valve.VR.InteractionSystem.Hand oldPointerHand) (at Assets/SteamVR/InteractionSystem/Teleport/Scripts/Teleport.cs:691)
Valve.VR.InteractionSystem.Teleport.Update () (at Assets/SteamVR/InteractionSystem/Teleport/Scripts/Teleport.cs:266)

Any ideas?

Thanks in advance!

PS. I am not a programmerbut i will do my best to understand. :slight_smile:

Hey,

Did you import both “Player” and “Teleporting” prefabs into your scene?

Another issue I had with the Points prefab, was the Canvas Text. It keeps deleting the txt. Any thoughts?

As well, menu in wordspace works find on editor player (selectable) but doesn’t work on “exe” runtime.

error on editor console:
NullReferenceException: Object reference not set to an instance of an object
Valve.VR.InteractionSystem.Teleport.HidePointer () (at Assets/SteamVR/InteractionSystem/Teleport/Scripts/Teleport.cs:646)
Valve.VR.InteractionSystem.Teleport.OnDisable () (at Assets/SteamVR/InteractionSystem/Teleport/Scripts/Teleport.cs:201)

Tons of confusing!