I’m trying to instantiate a VR player prefab depending on what system I am using (Vive or Oculus) . Is there a way where Unity will tell me what platform I am using so I can instantiate a certain player prefab depending what VR platform I am using and also so I don’t have multiple player prefabs in the scene for different platforms.
UnityEngine.VR.VRSettings.loadedDeviceName
Type of VR device that is currently loaded.
As far as i know there is no enum for this, all VR names and devices are in strings