I want user A to save data from WebGL game G1 and load the same data in WebGL game G2. No server or other computer would be aware of that. However, Application.persistentDataPath returns a path that it’s end directory is project specific.
How can I save data in one game in WebGL to be loaded in another WebGL game?
Edit - To clarify, the desired solution I need is exactly what the web series Mardrek RPG.