2 Replies

0 Votes

1 Reply

0 Votes

nz881 published

#### Vector2.MoveTowards problem Closed

Apr 19, '17 transform.position·unity 2d·vectors·vector3.movetowards

0 Replies

0 Votes

hexagonius converted comment to answer

#### Setting some Vector3 as new Vector3.up for a Transform

Mar 9, '17 in Help Room

0 Replies

0 Votes

1 Reply

0 Votes

Semuta commented

#### Rotate an object until its x axis lies in a plane perpendicular to a given vector...

Oct 11, '16 rotation axis·vectors

1 Reply

1 Votes

davit_goder published

#### hello, I wont to pass 2 vectors to engine and make simulation out of the objects

Aug 16, '16 in Help Room

0 Replies

0 Votes

r3david edited

#### Drag/Move an object perpendicular to starting point

Aug 9, '16 move an object·vectors

1 Reply

1 Votes

talhai321 commented

#### How can I translate my game object from a certain coordinate to the negative values of the same coordinate?

Jun 26, '16 in Help Room

1 Reply

0 Votes

Bunny83 edited

#### Find Vector3 perpendicular to Vector3 A in direction of Vector3 B

Jun 25, '16 c#·programming·direction·math·vectors

1 Reply

2 Votes

NoseKills edited

#### How to calculate vector perpendicular to a direction vector?

Jun 15, '16 in Help Room

1 Reply

1 Votes

2 Replies

0 Votes

JPhilipp edited

#### Scale a transform's localScale alongside intended world axis?

May 1, '16 in Help Room

1 Reply

0 Votes

Winterblood answered

#### How Vectors work and how I should use them?

Apr 20, '16 2d·gameobject·transform·vector2·vectors

1 Reply

0 Votes

ramonfr commented

#### Predicting the hit point on X axis, based on vector direction

Apr 5, '16 in Help Room

1 Reply

0 Votes

2 Replies

0 Votes

s-ta-c commented

#### How do Vector.Distance and Vector.normalized perform so well despite these operations typically requiring a square root operation?

Oct 27, '15 unity 5·performance·vectors

2 Replies

0 Votes

1 Reply

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1 Reply

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Lahzar edited

#### Gaussian Distribution in circle on x and y axis

Aug 7, '15 random·gun·circle·vectors·distribution

1 Reply

0 Votes

andrew_2992 published

#### I want to calculate angles between a series of points and find the total angle between start and finish.

2 Replies

0 Votes

Jaroslav-Stehlik answered

#### What is the best way to implement vector graphics?

Jul 14, '15 graphics·linerenderer·vectors

3 Replies

0 Votes

1 Reply

0 Votes

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