1 Reply

1 Votes

Glurth commented

#### Rotating an object around the centre of its mesh, using Quarternion AxisAngle

Oct 6, '17 rotation·quaternion·euler angles

1 Reply

0 Votes

SuperSpasm answered

#### Euler Angles in code / inspector different (both local & global)

Sep 21, '17 in Help Room

1 Reply

0 Votes

Banlode commented

#### Euler angle problems with rotation limit script

Sep 5, '17 javascript·rotation·quaternion·limit·euler angles

3 Replies

5 Votes

0 Replies

0 Votes

1 Reply

0 Votes

ReidGould published

#### Quaternion.Angle() unexpected output. Compare to Vector3.Angle() which produces correct values.

Jun 9, '17 in Help Room

0 Replies

0 Votes

oznen published

#### Get player orientation, but only one Euler angle is non-zero

Mar 16, '17 rotation·quaternion·euler angles

2 Replies

0 Votes

OrlandeuxGamer published

#### My Camera Do Not Limit Its Angles And It Glitches, How I Can Solution It?

Feb 24, '17 unity 5·camera·angle·angles·euler angles

0 Replies

0 Votes

1 Reply

0 Votes

SaSha_K asked

#### Why Quaternion from inverted Euler angles not equal to inverted Quaternion from original Euler?

Feb 1, '17 in Help Room

0 Replies

0 Votes

gomensa commented

#### Transform.eulerAngles. x issues

Jan 29, '17 eulerangles·transform.rotation·camera rotation·euler angles

2 Replies

0 Votes

hexagonius commented

#### i have a spin wheel and a button when i click the button i need to rotate the wheel for a certain period,each time the rotation speed should be random

Nov 1, '16 in Help Room

0 Replies

0 Votes

Owen-Reynolds commented

#### Smooth 90 degrees rotation on input . (infinite number of times)

Sep 20, '16 rotation·transform·vector3·euler angles

1 Reply

0 Votes

tanoshimi answered

#### -if two eulerAngles.z are the same do- isn't working when they're both 180

Jul 19, '16 unity 5·euler angles

1 Reply

0 Votes

FortisVenaliter answered

#### I can get Quaternion data(x,y,z,w) from simulation program. But, how to assign it in rotation?

Jun 8, '16 in Help Room

1 Reply

0 Votes

Scribe commented

#### Avoiding Gimbal Lock with Vector3 EulerAngles and Applying Torque

Apr 28, '16 in Help Room

0 Replies

0 Votes

pre-end edited

#### How to add a delay to an object that rotates to face a target ?

Apr 11, '16 in Help Room

0 Replies

0 Votes

0 Replies

0 Votes

SunnyChow commented

#### How to fix flipping Euler anlges?

Jan 20, '16 quaternion·eulerangles·quaternions·euler·euler angles

0 Replies

0 Votes

Jimbobbedyjobob asked

#### Player Controls For Restricted Directional Movement, but those things vary...

Jan 6, '16 in Help Room

0 Replies

0 Votes

shakedniss published

#### How to rotate a camera relative to the player ?

Dec 26, '15 camera·rotate object·camera rotate·transform.rotation·euler angles

0 Replies

0 Votes

uacaman asked

#### Why changing rotation of the z axis changing the rotation of the x axis?

Oct 28, '15 rotation·euler angles

0 Replies

0 Votes

David Selkirk commented

#### Why is rotation locking to an axis?

Oct 24, '15 rotation·angles·quaternions·euler angles·gimbal-lock

3 Replies

0 Votes

dkjunior answered

#### Compare euler angles to check if they describe the same rotation.

Oct 9, '15 rotation·eulerangles·euler angles

1 Reply

0 Votes

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