Can`t compile project in Xcode when scripting backend is set IL2CPP

Hi,
I have set the Scripting Backend to IL2CPP and the Architecture to Universal in player setting of my Unity project.
When I trying to compile it in Xcode, I got a lots of errors: “non-ASCII characters are not allowed outside of literals and identifiers”
In order to check that the problem is not in some of attached plugins, I have builded an empty unity project and it have the same issue in Xcode.

It looks like this:

The full Xcode output:

CompileC /Users/imaslo/Library/Developer/Xcode/DerivedData/Unity-iPhone-ganckkwjhudwzabttroogfabrnhs/Build/Intermediates/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/Bulk_Generics_3.o Classes/Native/Bulk_Generics_3.cpp normal armv7 c++ com.apple.compilers.llvm.clang.1_0.compiler
cd /Users/imaslo/Desktop/test2
export LANG=en_US.US-ASCII
export PATH=“/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin”
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -x c++ -arch armv7 -fmessage-length=0 -fdiagnostics-show-note-include-stack -fmacro-backtrace-limit=0 -std=c++11 -stdlib=libc++ -Wno-trigraphs -fno-rtti -fpascal-strings -Os -Wno-missing-field-initializers -Wno-missing-prototypes -Wno-non-virtual-dtor -Wno-overloaded-virtual -Wno-exit-time-destructors -Wno-missing-braces -Wparentheses -Wswitch -Wno-unused-function -Wno-unused-label -Wno-unused-parameter -Wunused-variable -Wunused-value -Wno-empty-body -Wno-uninitialized -Wno-unknown-pragmas -Wno-shadow -Wno-four-char-constants -Wno-conversion -Wno-constant-conversion -Wno-int-conversion -Wno-bool-conversion -Wno-enum-conversion -Wno-shorten-64-to-32 -Wno-newline-eof -Wno-c++11-extensions -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS8.3.sdk -fstrict-aliasing -Wdeprecated-declarations -Winvalid-offsetof -g -fvisibility=hidden -fvisibility-inlines-hidden -Wno-sign-conversion -miphoneos-version-min=7.1 -iquote /Users/imaslo/Library/Developer/Xcode/DerivedData/Unity-iPhone-ganckkwjhudwzabttroogfabrnhs/Build/Intermediates/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/ProductName-generated-files.hmap -I/Users/imaslo/Library/Developer/Xcode/DerivedData/Unity-iPhone-ganckkwjhudwzabttroogfabrnhs/Build/Intermediates/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/ProductName-own-target-headers.hmap -I/Users/imaslo/Library/Developer/Xcode/DerivedData/Unity-iPhone-ganckkwjhudwzabttroogfabrnhs/Build/Intermediates/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/ProductName-all-target-headers.hmap -iquote /Users/imaslo/Library/Developer/Xcode/DerivedData/Unity-iPhone-ganckkwjhudwzabttroogfabrnhs/Build/Intermediates/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/ProductName-project-headers.hmap -I/Users/imaslo/Library/Developer/Xcode/DerivedData/Unity-iPhone-ganckkwjhudwzabttroogfabrnhs/Build/Products/Release-iphoneos/include -I/Users/imaslo/Desktop/test2/Classes -I/Users/imaslo/Desktop/test2 -I/Users/imaslo/Desktop/test2/Classes/Native -I/Users/imaslo/Desktop/test2/Libraries/bdwgc/include -I/Users/imaslo/Desktop/test2/Libraries/libil2cpp/include -I/Users/imaslo/Library/Developer/Xcode/DerivedData/Unity-iPhone-ganckkwjhudwzabttroogfabrnhs/Build/Intermediates/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/DerivedSources/armv7 -I/Users/imaslo/Library/Developer/Xcode/DerivedData/Unity-iPhone-ganckkwjhudwzabttroogfabrnhs/Build/Intermediates/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/DerivedSources -F/Users/imaslo/Library/Developer/Xcode/DerivedData/Unity-iPhone-ganckkwjhudwzabttroogfabrnhs/Build/Products/Release-iphoneos -mno-thumb -DINIT_SCRIPTING_BACKEND=1 -include /Users/imaslo/Library/Developer/Xcode/DerivedData/Unity-iPhone-ganckkwjhudwzabttroogfabrnhs/Build/Intermediates/PrecompiledHeaders/Prefix-hcafvprjjfcvhcavfpokklrzopsg/Prefix.pch -MMD -MT dependencies -MF /Users/imaslo/Library/Developer/Xcode/DerivedData/Unity-iPhone-ganckkwjhudwzabttroogfabrnhs/Build/Intermediates/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/Bulk_Generics_3.d --serialize-diagnostics /Users/imaslo/Library/Developer/Xcode/DerivedData/Unity-iPhone-ganckkwjhudwzabttroogfabrnhs/Build/Intermediates/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/Bulk_Generics_3.dia -c /Users/imaslo/Desktop/test2/Classes/Native/Bulk_Generics_3.cpp -o /Users/imaslo/Library/Developer/Xcode/DerivedData/Unity-iPhone-ganckkwjhudwzabttroogfabrnhs/Build/Intermediates/Unity-iPhone.build/Release-iphoneos/Unity-iPhone.build/Objects-normal/armv7/Bulk_Generics_3.o

/Users/imaslo/Desktop/test2/Classes/Native/Bulk_Generics_3.cpp:82:13: error: non-ASCII characters are not allowed outside of literals and identifiers
G_B4_0 = (<U+200E>-1);
^~~~~~~~
/Users/imaslo/Desktop/test2/Classes/Native/Bulk_Generics_3.cpp:192:13: error: non-ASCII characters are not allowed outside of literals and identifiers
G_B4_0 = (<U+200E>-1);
^~~~~~~~
/Users/imaslo/Desktop/test2/Classes/Native/Bulk_Generics_3.cpp:301:32: error: non-ASCII characters are not allowed outside of literals and identifiers
__this->___idx_1 = ((int32_t)<U+200E>-2);
^~~~~~~~
/Users/imaslo/Desktop/test2/Classes/Native/Bulk_Generics_3.cpp:319:32: error: non-ASCII characters are not allowed outside of literals and identifiers
__this->___idx_1 = ((int32_t)<U+200E>-2);
^~~~~~~~
/Users/imaslo/Desktop/test2/Classes/Native/Bulk_Generics_3.cpp:330:50: error: non-ASCII characters are not allowed outside of literals and identifiers
if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)<U+200E>-2)))))
^~~~~~~~
/Users/imaslo/Desktop/test2/Classes/Native/Bulk_Generics_3.cpp:345:37: error: non-ASCII characters are not allowed outside of literals and identifiers
if ((((int32_t)L_3) == ((int32_t)(<U+200E>-1))))
^~~~~~~~
/Users/imaslo/Desktop/test2/Classes/Native/Bulk_Generics_3.cpp:356:55: error: non-ASCII characters are not allowed outside of literals and identifiers
G_B5_0 = ((((int32_t)((((int32_t)L_6) == ((int32_t)(<U+200E>-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
^~~~~~~~
/Users/imaslo/Desktop/test2/Classes/Native/Bulk_Generics_3.cpp:382:50: error: non-ASCII characters are not allowed outside of literals and identifiers
if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)<U+200E>-2)))))
^~~~~~~~
/Users/imaslo/Desktop/test2/Classes/Native/Bulk_Generics_3.cpp:396:41: error: non-ASCII characters are not allowed outside of literals and identifiers
if ((!(((uint32_t)L_2) == ((uint32_t)(<U+200E>-1)))))
^~~~~~~~
/Users/imaslo/Desktop/test2/Classes/Native/Bulk_Generics_3.cpp:481:32: error: non-ASCII characters are not allowed outside of literals and identifiers
__this->___idx_1 = ((int32_t)<U+200E>-2);
^~~~~~~~
/Users/imaslo/Desktop/test2/Classes/Native/Bulk_Generics_3.cpp:499:32: error: non-ASCII characters are not allowed outside of literals and identifiers
__this->___idx_1 = ((int32_t)<U+200E>-2);
^~~~~~~~
/Users/imaslo/Desktop/test2/Classes/Native/Bulk_Generics_3.cpp:510:50: error: non-ASCII characters are not allowed outside of literals and identifiers
if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)<U+200E>-2)))))
^~~~~~~~
/Users/imaslo/Desktop/test2/Classes/Native/Bulk_Generics_3.cpp:525:37: error: non-ASCII characters are not allowed outside of literals and identifiers
if ((((int32_t)L_3) == ((int32_t)(<U+200E>-1))))
^~~~~~~~
/Users/imaslo/Desktop/test2/Classes/Native/Bulk_Generics_3.cpp:536:55: error: non-ASCII characters are not allowed outside of literals and identifiers
G_B5_0 = ((((int32_t)((((int32_t)L_6) == ((int32_t)(<U+200E>-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
^~~~~~~~
/Users/imaslo/Desktop/test2/Classes/Native/Bulk_Generics_3.cpp:562:50: error: non-ASCII characters are not allowed outside of literals and identifiers
if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)<U+200E>-2)))))
^~~~~~~~
/Users/imaslo/Desktop/test2/Classes/Native/Bulk_Generics_3.cpp:576:41: error: non-ASCII characters are not allowed outside of literals and identifiers
if ((!(((uint32_t)L_2) == ((uint32_t)(<U+200E>-1)))))
^~~~~~~~
/Users/imaslo/Desktop/test2/Classes/Native/Bulk_Generics_3.cpp:660:32: error: non-ASCII characters are not allowed outside of literals and identifiers
__this->___idx_1 = ((int32_t)<U+200E>-2);
^~~~~~~~
/Users/imaslo/Desktop/test2/Classes/Native/Bulk_Generics_3.cpp:678:32: error: non-ASCII characters are not allowed outside of literals and identifiers
__this->___idx_1 = ((int32_t)<U+200E>-2);
^~~~~~~~
/Users/imaslo/Desktop/test2/Classes/Native/Bulk_Generics_3.cpp:689:50: error: non-ASCII characters are not allowed outside of literals and identifiers
if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)<U+200E>-2)))))
^~~~~~~~
fatal error: too many errors emitted, stopping now [-ferror-limit=]
20 errors generated.


BTW: If I trying to compile a project with ‘scripting backend’ = mono2x, there are no errors.
My Unity version is 5.1.1 I have tried to rollback to 5.0.3 and 5.0.2 and it have no effect.
Xcode version: 6.3.2
OS X: Yosemite (10.10.3)

Did anyone else encountered this problem? I can find any references in Google or Unity Community.

Hi,
Everything worked fine for me, then I changed my Date & Time Preferences (On a Mac) to something other than English, and my compilation failed with the same exception on many “-” signs.
When I reverted back to English Date & Time everything returned to normal.

Hope that helps…