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For example I want to create a 2 x 2 texture. The upper left pixel would be White. Thanks,
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Other then changing texture.SetPixel(0, 0, Color(1.0, 1.0, 1.0, 0.5)); to texture.SetPixel(0, 0, Color(0, 0, 0, 0.5)); that was exactly what I needed.
Jan 09 '10 at 04:42 AM
Sammual12
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