I have a slider and a turret.
I can move the turret with keyboard using a script that has commands like this
transform.Rotate(turret.forward)
Now I want to move the same object using a slider, so I have tried to attach this script to the turret
private var mySlider: UnityEngine.UI.Slider;
var myTurret : Transform;
function Start () {
mySlider=GameObject.FindGameObjectWithTag("MySliderTag") as UnityEngine.UI.Slider;
}
function Update () {
if(mySlider != null){
myTurret.transform.rotation.eulerAngles.z = mySlider.value;
}
}
Unfortunately doesn’t work, the turet doesn’t move and if I remove the null check non mySlyder I can see the error
*Object reference not set to an instance of an object.*