network animator issuses

I am trying to you the new networking system but i cant get the network animator to work it transfers the variables over the network but seem to transfer the floats with random values i assume you just have to put the component on the gameobject with the animator it seem to read all the variables just find its just not transfering them correctly do i need to do something else i cant really find any documentation on it

To anyone they see this they fixed the network animator.It syncs everything perfectly.I belive they did it in update 5.2.2f1.