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Whenever I run my game in unity or build a standalone, it works fine. When I alt-tab out of it or switch to another program, the program stops going and then continues right where I left off when I come back to it. I want the game to continue running while I am switched out. Is this possible? The reason I want to do this is that I'm making a dedicated server and client. I want both programs to continue to run in the background. Thanks for your help!
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In the editor, go to Edit -> Project Settings -> Player. The inspector pane will now change to show the player settings. Look for the option that says "Run In Background" and check it. This option will be held in both the editor preview and in built games. Awesome! Thanks a bunch :)
Jan 11 '10 at 04:51 PM
Jason Jolley
Some people aren't finding this in more recent versions of Unity. But it's still there: In Player settings, under the section "Resolution and Presentation", you find "Resolution" and below that, there's "Run In Background". This is only available for Web players and standalones, though (you won't find it when you have the iOS, Android or Flash tab selected.
Feb 09 at 12:44 PM
jashan
thanks was wandering for how to program and improve code while I wait 20 min for program to run to see resaults
Mar 05 at 03:50 PM
sdgd
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This option does not seen to exist in 3.5.6f4 does anyone know how to do this anymore ? This should be a comment to the accepted answer, not a new question.
Feb 09 at 12:42 PM
jashan
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Apparently this does not work in Safari (Mac OS) for Unity v2.6.1.
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