I am exploring doing an RTS in Unity. I have heard of some experiences with the Last Bastion Games RTS engine, but the reviews were mixed. It is also a little too expensive for my purposes.
Do you know of any resources on learning to make an RTS game in Unity?
Any middleware or projects that can be used?
Here's a pathfinding system which I have made, and I used it to make an RTS demo a couple of months ago.
answered Jan 08 '10 at 03:35 PM
Ideally you'd create a level editor that is highly robust, but that can be quite challenging too, especially since we're already sitting on top of an engine. It's a good question though, because Unity doesn't give you the feel of a well structured game if you're coming from Ogre or other engine experience. However, it is!
(Sorry ramblings.) I'm working right now on an RTS style that's making use of prefabs, A* setup, and other various logic and it's coming along nicely..
answered Apr 29 '10 at 03:56 PM