public GameObject rndBall;
GameObject[] NBall = new USprefsPack.GameObject [6];
BallList[0] = USprefsPack.greenBall;
BallList[1] = USprefsPack.blueBall;
BallList[2] = USprefsPack.redBall;
BallList[3] = USprefsPack.whiteBall;
BallList[4] = USprefsPack.yellowBall;
BallList[5] = USprefsPack.purpleBall;
The question is: How to appropriate a variable rndBall any of values in array NBall