World Space UI Scale To Fit Screen At DIfferent Aspect Ratios

Is there a away to re-scale world space UI canvas to fit the screen, even if it on different screen sizes? I want to use world space canvas instead of the others to have slight angle on the UI so that it looks 3D.

Many thanks in advance.

I don’t know if there’s another better solution. For me, I need to re-set the width/height of the world space canvas (by script of course) when starting the game and every time user changed the screen orientation:

Canvas size = Screen size * Canvas origin scale