Hi, I’ve got a problem when trying to set up a character with LOD group. Problem is avatar isn’t changing so humanoid animation working only with one LOD level. Is Unity’s LOD system only replacing mesh renderers or it’s working on more stuff? I thought to change avatar with OnEnable function depends which LOD level is enabled but as far as I know it’s not disabling all objects so that’s won’t work. Or maybe I’m doing something wrong. For testing I’m using free character from asset store and animations from unity.
Also link for screenshots:
https://www.dropbox.com/sh/94a0k6omtocy49l/AAAB2IfkZA8_en_e1JJqguUta?dl=0