Character reverts to original position when I hit play

I am new to Unity. I place a terrain and a first person character. After moving the character above the terrain and hit play, the character reverts back to it’s original placement. In addition, the audio listener is checked again when I previously unchecked it. Whats going on?

When you press play a scene is loaded, and after a scene is loaded all “Awake” and “Start” methods on every enabled script attached to active game objects will be executed. You probably have some script that sets the character position and checks it’s audio listener programatically on a Awake or Start method.