enabled is not a member of UnityEngine.Component

I wanna enable some components by their name in inspector and this is my code:

var Components : String[];

function OnEnable () {
for (var i= 0; i < Components.Length; i++){
GetComponent(Components*).enabled = true;*

}
but I got this error:
enabled is not a member of UnityEngine.Component

Component has no enabled member. It comes later in the hierarchy with Behaviour.