Hello everyone, I with my friends am developing a 3d mobile game. But being noob i think we need to learn a lot. In some levles we have used a lot of lights with with short range and less intensity. It might cross around 200 by now. Whenever we run it, till now, it is running on 100-130 fps roughly. So, should we bake the lights furthermore(Our pc is not a super one and we are using unity free)? I mean on real mobiles are these real time lights gonna cost a lot? Answer from anyone is welcome. If possible please be specific and detailed.
Thank you.