Hi guys, I’m working on some editor stuff right now.
so, I’m trying to create a component script that can be attached to any game objects in a scene, but this component are just for managing editor stuff, so when I’m build my game, this script will not included in my game.
how I do that? trying to tag the Game Object to EditorOnly
just make the whole script including game object not included in build, also trying to move my component script to Editor folder just make it disappear from add component menu.