Unity 5 website game saving.

Hello. I have no idea how to save player progress in my clicker game locally the game i am making will be uploaded to a website. I hope you have idea how clicker games look it have a lot of stuff upgrades and a lot of numbers soo i imagine i can save the hole scene somehow when pressing save game button and then the player join he will press load game and the scene that was saved will be loaded and the player will continue where he left off but how do i script that? can someone help me and tell how to do something like that. Thanks.

What you want to look into using is the PlayerPrefs - which can be found here.

This will allow you to store data for your web player

I would recommend watching their tutorial on the subject.

https://unity3d.com/pt/learn/tutorials/topics/scripting/persistence-saving-and-loading-data