uGUI, blurry text. What is the correct way to make the text sharp?

Good day all!

So I have this insanely irritating problem with the new UI system.
The text gets blurred when the scale of the text object is 1x1 (and I have double checked that every other GameObj[parents] is scaled 1x1 as well).
But if I scale the text to 0.1x0.1 and push the font size waaay high, then the text is crisp and there is no blur at all…

And I feel my fix is a bad solution, as I want to have everything in my UI scaled to 1x1.

Here is a picture to show you what I mean:
Imgur

Also the “pixel perfect” setting doesn’t do much. I can’t use the “Dynamic Pixels Per Unit” (which solves my problem) as my canvas needs to be set to “world space” in order to use it.


Current UI setup-info:
Canvas:Component

  • Render Mode: Screen Space - Camera

Canvas-Scaler:Component

  • Ui Scale Mode: Scale With Screen Size^Mode:Expand

If anyone have any tips regarding the blurriness of my text, then please post a comment below. I would love you until the end of time!

Thanks, Simon

Make the text size property high in the inspector (NOT THE SCALE). Then scale down the object. Makes it crisp.

Hello, change your “Dynamic pixels per units” of your “Canvas scaler” to a higher value, works for me.

Sennin

I had post few solutions here:

How to Sharper Text Unity 5! 3D Mode - YouTube try this