Hi ive written a rather large set of variables that i want to try and tidy up so that it is easier to use im looking to add spaced between variable and some drop downs to make it look tidier how do i go about adding these?
using UnityEngine;
using System.Collections;
public class GetInObject : MonoBehaviour {
public Positions[] PosInObect = new Positions[1];
}
[System.Serializable]
public class Positions
{
public Transform pos;
public bool isOccupied;
public Transform Exitpos;
public Camera cam;
public bool playAnim;
public AnimationClip Enteranim;
public AnimationClip Exitanim;
public bool DisableScripts;
public MonoBehaviour[] Scripts; // an array to hold all of the scripts we want to enable/disable
public bool DisableAudioSources= false;
public AudioSource[] AudioSources;
public bool DisableAudioListners= false;
public AudioListener[] AudioListners;
public bool UsingCharacterController = false;
public CharacterController CharacterController;
public bool DisableMeshRenderers = false;
public MeshRenderer[] MeshRenderers;
public bool DisableSkinnedRenderers = false;
public SkinnedMeshRenderer[] SkinnedMeshRenderers;
public bool DisableRididBodys = false;
public Rigidbody[] RididBodys;
}