When I enter Mathf.PerlinNoise(1,98) it gives me the same value as when I enter Mathf.PerlinNoise(54,23), or any other set of numbers. 0.4652731 every time.
I want to use it to determine wether there should be a wall or a floor at a location in a 2d square. I’m planning of using a double for loop that loops through the coordinates of the square. It should be possible to enter the coordinates into Mathf.PerlinNoise?
It might be that I do not undertand Mathf.PerlinNoise correctly, but the documentation is not very helpful. Does anyone know if I’m doing something wrong?