How do I add health to an enemy

i currently have bullets that enemies and they both get destroyed. but I have a bigger enemy and I want it to have more hit points.

I have no idea what your code looks like but you need to do something like this:

  1. Add health variable:

    //let it be int for our example:
    private int bossHealth = 10;//so let’s imagine that 1 hit = 1 health → he will take 10 hits and only then die

  2. In your code where your enemy should die and be destroyed or whatever - make a condition that should look something like that:

    //if hit with bullet:
    if (bossHealth > 1) bossHealth–;
    else //your die code
    That’s it.