Hello! I get the following error message which I can't find any information about:
Could anyone shed any light on this issue for me? Did you have any experiences with this error message before? Any information on possible causes would be appreciated.
That is a very large block of error message you got there...
At first glance I would say that you are trying to load too much text into a text field in the GUI or perhaps you should set a buffer size that accommodate your needs or consider emptying the buffer when it reaches a certain size by writing the data to the file in smaller intervals instead of at the end of the scene. It is not that apparent to me because I am not fully aware how you do it.
Consider taking it to the forum and throw some example files/project in the pot.
answered Dec 30 '09 at 06:26 PM
Nicolaj Schweitz ♦♦
I had a similar error message recently:
Optimized GUI Block Text buffer too large. Not appending further text. UnityEditor.DockArea:OnGUI()
I realised that I had some string arrays (huge) for file handling, visible in the Inspector - once I made them private (i.e. no longer visible via the inspector) the error disappeared!
var fileContents : String;
var lines : String;
private var fileContents : String;
private var lines : String;
answered Apr 04 '11 at 08:05 PM