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I would like to start creating some dynamic pop ups as i interact with the world in my game. I'll mention that i'm interested in the iPhone version just in case suggestions have relevant performance issues. I'd really like to be able to tap an object and have a pop up appear with text and perhaps simple icons embedded in. I guess what i'm really asking is
Cheers
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Without considering too much, I would suggest using dynamic text in GUI text boxes positioned with Camera.WorldToScreenPoint. For an example, take a look at how the crosshair is placed in the good old FPS tutorial and maybe mix it up with the chat example in the Networking tutorial. Please post what ever you come up with. Thanks, i'll take a look at the links.. I expected dynamic text, I think my main crux is how to layer up presumably a texture background for the frame, along with the text itself.. Icons embedded in amongst the text is perhaps a stretch but i added it in as it'd be nice, if its possible at all. Cheers
Dec 31 '09 at 03:45 AM
jimbobuk
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