I try to add Collider2D to a gameobject following the example in the Appi.
But i have this error :
Cannot add component of type ‘Collider2D’ because it is abstract.
Add component of type that is derived from ‘Collider2D’ instead.
What must i do to make it work ? Thanks for any answer !)
(Here’s my try
gameObject.AddComponent(Collider2D);
/// Or also :
var newcolls = ImportFrom.GetComponents(Collider2D);
for (var ki=0;ki<newcolls.Length;ki++ )
{
var nn : Collider2D = newcolls[ki];
nn = gameObject.AddComponent(Collider2D);
}