I’m trying to make a rhythm game but I can’t seem to get the code right. I want the ticks to show in the console every half a second but it won’t show the console. Is it because there’s a conflict with the data type float and deltaTime? I want it to be 0.5 seconds because that is when the beat drops, meaning I can’t use int as my data type.
Here’s the code:
#pragma strict
public var ticks : float = 0;
function Update () {
ticks += 1 * Time.deltaTime;
if ( ticks % .5 == 0 ) {
Debug.Log (ticks);
}
}