In my error log I can see that an exception was caught in function UnityEngine.AndroidJNISafe.CheckException().
I was not able to find a reference on that class UnityEngine.AndroidJNISafe to discover how it works.
The closest reference I’ve found is on UnityEngine.AndroidJNI, but there is no hint on how CheckException() can work and how it handles the exception. My main concern is the stability of my app.
It links to my previous question, anyway, this is more general one.
Thanks for your help