Unity Sprite Mesh Tight To Full Rect - Album on Imgur [1]
As you can see, unity is now generating all sorts of vertices and faces that I don’t need in my game. I have lots and lots of spritesheets imported and need to change them all from texture type “Sprite” to “Advanced” and set the mesh type to Full Rect.
Simply doing a mass selection doens’t work because it messes with some other import settings.
Any good way to do this with code? Or some hidden setting?
Thanks for your help in advance.