Make gameObject child of another object ?

Hello !

How i can make this clone fire As A child of the tank i hit it

var FireClone = Instantiate(Fire,transform.position,transform.rotation);

I use C# mostly so forgive me if the JS is bad here:

var desiredParentGameObject; //Assume this is populated and is a GameObject

var targetGameObject; //Assume this is populated and is a GameObject

targetGameObject.transform.parent = desiredParentGameObject.transform;

You simply need to call SetParent with the object that you want to become a child.

I don’t know any JavaScript however this is a very simple answer, and I just had to answer this myself for my own project. They ought to be almost identical anyhow. =D

    var FireClone = Instantiate(Fire,transform.position,transform.rotation);

FireClone.transform.SetParent(myParentObject.transform);

Also see: Unity - Scripting API: Transform.SetParent