When I try to paste (Ctrl V) any game object all Unity does is Vertex Snapping as if I had pressed V alone. This isn´t a problem with my keyboard because every other shortcut which makes use of Ctrl still works. After a restart of Unity I am able to paste objects but only for a limited time. Then the bugs starts again and all I can do is Vertex Snapping.
If its recreatable can you report a bug to unity with a small example project and a text what you have to do to get the problem?
This happens to me as well it is extremely annoying. No clue how to recreate it.
Answer by willchocks117
Mar 20, 2015 at 05:48 AM
I was having this problem earlier today. To fix it, I simply went into the 'Game' tab and turned off 'Maximize on play'. Boom. Fixed. Not sure how.
To recreate it, I went to play test the game WITHOUT 'Maximise on play' on, then I clicked 'Maximise on play' while the game was running, then I stopped the play test, and started it again. Then when i was done testing, I stopped the play test, went back to the editor and tried to copy an object. Voila, nothing was copying right until i went back tot he game tab and turned off 'Maximise on play'
Same issue for me. It appears that this is quite easy to reproduce and, thanks to you, easy to "non sens fix" (but still annoying, indeed ...)
You saved my day :D
Hope they will fix it in the next update.
The R&D team will only fix something if there is a bug report that describes it, which contains a sample project with shows it.
Done ;) (bug report)
Huh, I was just able to fix this in Unity 5.5.1f1 using your suggestion, but I wasn't able to reproduce it.
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