Ok not sure if the title makes sense.
Essentially what I want is a way to have an app that has many ‘scenes’ or maybe a better word would be ‘instances’.
Each instance would be a scene. I’m using Photon as a way to setup multi player which is working really well (since my skills are limited). I need to be able to have the player, click on a map1 and have the game download, then load the map (scene1), if map2 is picked map2 will be downloaded then loaded. The reason why I need to have the maps downloaded individually is because new maps will be added daily and each map would be around 20-60 megs.
No sure if what I’m asking is difficult or simple. I would love some resources on what I need to learn. Also if there is a term for what I need. Like is this considered a ‘cloud’ system? etc
Is photon a good asset to use for this kind of thing?
Thanks!!