Unity 5 not using my Resolution Settings

Decided to do the Unity ‘Space Shooter’ tutorial. For some reason it will not accept my resolution settings. The tutorial says use a 600x900 setting (changed in the player settings window) Not an issue, easy enough but for some reason unity decides to use its own settings and not the ones I want.

42064-rez.png

I’ve read a few posts on rez settings, tried various things (create a build, save game and close unity, enable/disable resolution dialog) nothing seems to work.

I’m using Unity 5, so is this a glitch or does 5 has some settings that were obviously not around when this tutorial was made?

I’ve been banging my head against similar issues before - hopefully I can help.

You are viewing the game in a docked frame that is smaller than the resolution you specify. So the Unity Player states the scaled down resolution that it is using instead: this has the same ratio (as close as possible) as the resolution you requested.

Below as an example I show the issue in my game: I want a resolution of 1280x720 (16:9) but the docked window screen space only allows for Unity to provide me with 1108x623 (approx 16:9).


If I select the Maximize on play button (or expand the frame as needed). The resolution becomes correct when playing the game. Hope this clarifies :slight_smile:

42242-maximize2.jpg

What’s your monitor’s resolution? Try putting unity editor in a larger monitor, and make the Game view not smaller than 600x900