How do you move Animations inside an Animator Controller hierarchy? I see that, by default, there are animations inside a Button Animator Controller, but I can’t move inside my own ones.
I tried to look for an answer, but I can’t find one.
How do you move Animations inside an Animator Controller hierarchy? I see that, by default, there are animations inside a Button Animator Controller, but I can’t move inside my own ones.
I tried to look for an answer, but I can’t find one.
Found it when manually creating an AnimationController in an Editor Script (like this Unity - Scripting API: AnimatorController).
The answer is to use the AssetDatabase.AddObjectToAsset() function.
First param is the AnimationClip you want to add, the second is the AnimationController you want to add it to.
P.S.
I would certainly up-vote another answer that shows how to do this in the Editor without code…