Can I use 1 PBR substance to texture different models?

I am taking a look at Allegorithmic’s substances and I am wondering. Is it possible to use 1 substance (which can produce different outputs by changing its parameters) to texture many different models?

For example. I have an ancient temple with many marble columns but I want each column to appear a bit different (in texture) than the others. Is it possible to use just one marble parametric substance to have this difference to each column?

Thank you

You can duplicate substance rename and use Or you have to duplicate the graph inside substance. Either way both will work.
Generating textures will take time and having many substance may crash your app.