Hello.
I faced an issue when updated to unity 4.6.3 - for now it can’t send byte types via RPC.
I have a huge piece of code based on this ability, so it would be nice if someone could help with alternative solution.
I could send int params instead, but they are supposed to be a little bit “heavier”, isn’t it? Does Unity has some kind of compression on it?
Thanx.
P.S.
Obviously, i can just stay on older versions of unity, but it would be better to have a solution.