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Does Unity have any path finding and AI (enemy) scripting tools?
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Try to do a search on the forums for the usage of them. Everyone, please add to this post (because it is marked as community wiki), this way all examples will be in one place.
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There is another one too, it is acctually my own pathfinding system which can be found on my website here: http://www.arongranberg.com/unity/a-pathfinding/ You can download an example project and the full source there. I don't know about any enemy script tools though. adding the link to the community wiki post.
Dec 21 at 12:49 PM
Nicolaj Schweitz ♦♦
oops, I didn't notice it was a community wiki.
Nov 29 at 07:11 PM
The Stone
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http://blogs.unity3d.com/2011/06/16/unity-roadmap-2011/ Pathfinding is listed for Unity 3.5.
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SimplePath just released this week: SimplePath And here is the forum thread: SimplePath Official Forum Thread
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I figured this may help: xaitment recently released a set of Unity Plug-ins based off their successful xaitMap and xaitControl products. xaitMap and xaitControl for Unity can both be downloaded and evaluated here: http://sites.fastspring.com/xaitment/product/main
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Unity Answers has moved to a new system, and some users may have trouble logging in.
You may want to post the questions as "community wiki", that way others can help with the editing.
cross reference. For other tools see: http://answers.unity3d.com/questions/7549/what-third-party-tools-and-components-are-availabl.html Greetz, Ky.