I’m using BooleanOps.dll durng runtime to cut mesh and everything works in editor but when i try to build i get this error
Error building Player: Extracting referenced dlls failed.
ArgumentException: The Assembly UnityEditor is referenced by BooleanOps. But the dll is not allowed to be included or could not be found.
UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List`1 alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary`2 cache, BuildTarget target) (at C:/BuildAgent/work/d63dfc6385190b60/Editor/Mono/AssemblyHelper.cs:137)
UnityEditor.AssemblyHelper.AddReferencedAssembliesRecurse (System.String assemblyPath, System.Collections.Generic.List`1 alreadyFoundAssemblies, System.String[] allAssemblyPaths, System.String[] foldersToSearch, System.Collections.Generic.Dictionary`2 cache, BuildTarget target) (at C:/BuildAgent/work/d63dfc6385190b60/Editor/Mono/AssemblyHelper.cs:140)
UnityEditor.AssemblyHelper.FindAssembliesReferencedBy (System.String[] paths, System.String[] foldersToSearch, BuildTarget target) (at C:/BuildAgent/work/d63dfc6385190b60/Editor/Mono/AssemblyHelper.cs:172)
UnityEditor.HostView:OnGUI()