Nav Obstacle bug?

This is a strange issue…nav obstacle is plainly right on the planet yet…the units go to the left of it…this isn’t making any sense…even worse in runtime if i just disable the obstacle and re-enable it…it works…
I’ve tried remaking the planet from scratch and this still happens?!
Does anyone know what’s wrong or is this flat out a bug in unity?

Fixed myself by re-baking deleting planet and starting over hmm…