Hey guys,
So I just learnt about these switch statements. I’m wondering if I can have it function like an If statement whereby I can say " If THIS && THAT are selected"
so where it says switch (ColorState), can I have something like Switch (ColorState && UsageState)?
{
switch ( ColorState )
{
case ColorStates.Mana:; case
Manaliquidpriv.sprite = Resources.Load(“PotionSprites/3”);
break;
case ColorStates.Health:
Manaliquidpriv.sprite = Resources.Load<Sprite>("PotionSprites/3_red");
break;
case ColorStates.Energy:
Manaliquidpriv.sprite = Resources.Load<Sprite>("PotionSprites/3_red_small");
break;
case ColorStates.Spell:
Manaliquidpriv.sprite = Resources.Load<Sprite>("PotionSprites/3");
break;
}