Frustum culling question

Is it possible to cull some objects at a closer distance than others? Say remove for example buildings etc. at a shorter distance than culling the terrain and trees for example?

From the manual on the camera:

“For performance reasons, you might want to cull small objects earlier. For example, small rocks and debris could be made invisible at much smaller distance than large buildings. To do that, put small objects into a separate layer and setup per-layer cull distances using Camera.layerCullDistances script function.”