x


Adding m4a support to Windows Unity Pro 2.6.1?

Is it possible to get the Windows Unity Pro support m4a audio imports? For 3D models you can install the 3D app to get support for its formats but can't find something like this for audio. Possibly an alternative is through an Editor script but hope I don't have to invent the wheel so any pointers would be great. The reason why I want to support m4a is that I use it for my iPhone development and as Unity Pro seems to be a lot more stable when importing packages and do actual stuff I modified my project to work on both platforms, except for the audio clips in m4a that is...

more ▼

asked Dec 08 '09 at 01:18 AM

Jaap Kreijkamp gravatar image

Jaap Kreijkamp
6.4k 20 26 70

(comments are locked)
10|3000 characters needed characters left

1 answer: sort voted first

Unlike 3D assets, audio assets are not imported by external applications, but by the Unity audio runtime (FMOD since 2.6). Adding support for additional import formats would therefore require adding this to our FMOD integration.

Please add a feature request for this if you're very interested in seeing this in future versions of Unity.

more ▼

answered Dec 11 '09 at 10:58 AM

AngryAnt gravatar image

AngryAnt ♦♦
4k 14 19 52

Thanks, I added the request, although doesn't seem to have posted correctly (it says it did but doesn't show up, after 4 attempt I gave up).

Dec 11 '09 at 12:17 PM Jaap Kreijkamp
(comments are locked)
10|3000 characters needed characters left
Your answer
toggle preview:

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this question

By Email:

Once you sign in you will be able to subscribe for any updates here

By RSS:

Answers

Answers and Comments

Topics:

x1029
x973
x349

asked: Dec 08 '09 at 01:18 AM

Seen: 1286 times

Last Updated: Dec 11 '09 at 10:58 AM