Discovered on Galaxy Tab 2:
With the latest patch of the latest unity version (Unity 4.6.1p2 - maybe also a little earlier versions) all my textures are black. It turned out that I needed to turn on mip mapping to solve this problem.
For the splash screen this doesn’t work. Splash screen is always black.
This is awful. My app was less than 40 MB. with enabled mipmaps it is more than 50 MB, which means I would have to make an OBB file for the android store.
I also do not need mip maps for my 2D game at all.
Please fix =[