My objective is to determine the total dimensions of a scene.
Will I need to write a script to iterate through each object in the scene and continue adding each to an iteratively expanded "box", or is there a more elegant method available?
asked Dec 06 '09 at 05:51 PM
I don't think there is a more elegant method, but then, that script should be pretty short:
If you want to do this every frame, you may consider caching the array of renderers, since FindObjectsOfType is slow, though.