UIButtons and UITexts are on the good position when I run the app with Remote4 but when I install .apk it's totoally different. How to solve it?

As I wrote in the question, when I run the game on the editor (and it’s connected with remote4 with my android phone) it looks cool. Everything looks the same as I placed on the editor. But when I build the application and I install and run on my phone it’s totoally different. The buttons/texts are smaller and the positions are not the same as in the editor.

How to solve it?

Ok, so I fortunately solved this problem.
I used the “canvas scaler” and then I watched a tutorial about anchors. And then it worked as I planned. Now it looks pretty good on my phone.