I have many prefab instances in my scene, but for a certain reason, I have to display groups of them on different sorting orders, within the same layer.
I get 2 to 4 times the number of draw calls that I would get if they were all with the same sorting order.
Is there a way I can avoid those extra draw calls while displaying them with different sorting orders?
Or maybe a way of creating the illusion that they’re on top of each other while keeping them with the same sorting order?
EDIT: I meant that they have different sorting ORDERS. They are all on the same layer.