Rigged character not appearing

Hi,
I have an scene made on maya 2014.
I have export all on fbx and all appears except the character.
Well, the scarf is appearing but the character not.
Why it will be?
[37062-sin-título-1.jpg|37062]
thx a lot!

[37063-sin-título-2.jpg|37063]

Check the normals are facing outwards.

You’re on the right track. Had this issue myself before. Deleting non-deformer history worked for me though and didn’t delete the character. It only dissapeared when I chose deformer history.

The model isn’t instanced from another file is it?