Character Controller 2D physics or raycast ??

Hey people, i have to make a massive 2D character Game limited to X and Y axis.

Which way is best for mobile devices ? the inbuilt Engine or the Raycast method ?

If you have a 2d side scroller I would definitely recommend usong the inbuilt physics as it provides all the functionality for a side scroller. But then again, it depends on your requirement :wink: